{"id":8986,"date":"2016-09-30T12:51:43","date_gmt":"2016-09-30T17:51:43","guid":{"rendered":"httpss:\/\/www.powenko.com\/wordpress\/?p=8986"},"modified":"2016-09-30T12:52:17","modified_gmt":"2016-09-30T17:52:17","slug":"20160912-13-%e4%b8%8a%e6%b5%b7-ar-vr-programming-course%ef%bc%88ibm%ef%bc%89","status":"publish","type":"post","link":"https:\/\/www.powenko.com\/wordpress\/?p=8986","title":{"rendered":"2016\/09\/12-13 \u4e0a\u6d77 , AR VR Unity 3D Programming Course\uff08IBM\uff09"},"content":{"rendered":"<p class=\"cjk\" lang=\"zh-CN\" align=\"center\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: xx-large;\"><span lang=\"en-US\"><b>Unity3d Software and Programming Course.<\/b><\/span><\/span><\/span><\/p>\n<ol>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\"><span lang=\"en-US\"><b>Course Description<\/b><\/span><\/span><\/span><\/p>\n<\/li>\n<\/ol>\n<p lang=\"zh-CN\" align=\"justify\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\">\u3000<\/span><\/span><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\">This course teaches the core skills for Game Development in Unity 3D. Once you&#8217;ve completed this course you can take your skills even further with our Advanced Unity 3D Game Development course<\/span><\/span><\/span><\/span><\/p>\n<p lang=\"zh-CN\" align=\"justify\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\"><span lang=\"en-US\">This Unity 3D Game Development training course from Infinite Skills introduces you to the fundamentals of 3D game design with the Unity engine. This tutorial is designed with the absolute beginner in mind; no prior experience with Unity is required.<\/span><\/span><\/span><\/p>\n<p lang=\"zh-CN\" align=\"justify\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\"><span lang=\"en-US\">You will start by exploring the Unity interface, and learning how to manipulate objects in the editor. Throughout this video training course, you will be putting what you learn to immediate practice by creating an actual game &#8211; Coconut Hut. Robert teaches you how to import assets for the game, apply physics to objects in the game, and how to combine assets to create complex objects. You will implement behaviors, learn to develop Boo, JavaScript and C# scripts, add animation and manage lighting for the game. Finally you will render and build the game for distribution.<\/span><\/span><\/span><\/p>\n<p lang=\"zh-CN\" align=\"justify\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\"><span lang=\"en-US\">Once you have completed this video tutorial for Game Development with Unity 3D, you will have a strong grasp of the fundamentals needed to build a functional game using the Unity 3D engine. Working files are included, allowing you to follow along with the author throughout the lessons.<\/span><\/span><\/span><\/p>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\"><span lang=\"en-US\"><b>2. What are the requirements?<\/b><\/span><\/span><\/span><\/p>\n<ol>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"color: #353535;\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\"><span lang=\"en-US\">Mac Or PC<\/span><\/span><\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\">Unity 3D (free version)<\/span><\/span><\/span><\/span><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\">\u3001<\/span><\/span><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\">3D Max software<\/span><\/span><\/span><\/span><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\"><span lang=\"zh-CN\">\u3001<\/span><\/span><\/span><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\">Adobe <\/span><\/span><\/span><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\">Photoshop<\/span><\/span><\/span><\/p>\n<\/li>\n<\/ol>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\"><b>3.<\/b><\/span><\/span><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\"><b>Instructed by Powen Ko<\/b><\/span><\/span><\/span><\/span><\/p>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Mr. Powen Ko <\/span><\/span><\/p>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Powen Ko is LoopTek CTO located in San Jose, CA ,USA httpss:\/\/www.looptek.com<\/span><\/span><\/p>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Focusing on Apple iPhone, iPad, and Google Android mobile phone application<br \/>\ndevelopment. \u00a0 Mr. Ko won for two consecutive years the Golden Disk Award for<br \/>\nthe game design competition.<br \/>\nMr. Ko\u2019s game was awarded the Best Puzzle Game of the Year on the Game Monopoly 1998.<\/span><\/span><\/p>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">LoopTek has branches in Beijing and Taipei. LoopTek has nearly a hundred\u00a0applications in iPhone AppStore and Google Android Market,\u00a0a variety of which\u00a0ranked in the Top 10\u00a0list, and also many embedded system software applications\u00a0for IPTV, Android TV, Digital signature and eBook reader. \u00a0Mr. Ko is also a professor and\u00a0lecture at Beijing,\u00a0Taipei Chinese Culture University and Taipei Institute of Information Industry,\u00a0promoting Android, iPhone \u00a0and J2ME smart phone techniques. \u00a0Mr. Ko has published\u00a0five books and over a hundred essays on the topic of \u00a0computer technology.<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\"><span lang=\"en-US\"><b>4.Curriculum<\/b><\/span><\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"color: #008000;\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\"><span lang=\"en-US\"><i><b>(Day 1) <\/b><\/i><\/span><\/span><\/span><\/span><\/p>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity Introduction<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity Introduction<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Important &#8211; Working Files &#8211; Download These First<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">What Is Unity And Who Uses It?<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Installation Unity<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">execution Unity<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity UI tools.<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity software UI<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Project window<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Hierarchy window<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Inspector window<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Scene window<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Toolbar window<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity Asset Store<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity APP<\/span><\/span>\uff08<span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">GameObject<\/span><\/span>\uff09<\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Game Menu \u2014\u2014 Create a project <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Game Menu \u2014\u2014 display an image.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Game Menu \u2014\u2014 display a string text. <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Game Menu \u2014\u2014 add buttons. <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Game Menu \u2014\u2014 the button events. <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Game Menu \u2014\u2014 save project. <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">GameObject<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Inspector<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Camera<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Directional Light<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Point Light<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Spot Light <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Area Light <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Cube <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Sphere <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Capsule <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Cylinder <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Plane <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Quad<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Create Empty <\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Texture <\/span><\/span>\uff08<span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Crate a basketball game. <\/span><\/span>\uff09<\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">add 3D model <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">texture<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">physical<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Physical collision<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">basketball program<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">game roll.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Mesh Filter <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Text Mesh <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Mesh\u00a0 Renderer <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Skinned Mesh\u00a0 Renderer <\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Camera <\/span><\/span>\uff08<span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Game, Crossy Road<\/span><\/span>\uff09<\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Setting 3D model<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Automatically generated objects<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Protagonist control<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Cameras follow the lead<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Database. <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Game Program Description<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Camera settings<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Set the color camera<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">And specify the settings to ignore certain game objects<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Split screen<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Blur<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Usage of the unity shader<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Multiple shadow effect analysis<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">CPU performance Shadow<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Landscape Landscape Terrains (Game, 3D action game)<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Landscape and Terrains Introduction<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Orogeny.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Join 3D tree.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Sky and fog<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">3D character motion control (Game, 3D RPG game)<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Create Unity 3D character model by 3D Max.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Control new Unity 3D models.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Application control Unity 3D action figures.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">With a mobile program control Unity 3D figures<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Avatar motion capture action figures<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Application to control the Avatar action <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">People pick up treasure collision OnTriggerEnter.<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">cross platform<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Released Windows, Mac, Linux version of the game<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Release Web version of the game<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Released Android version of the game<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Android Studio download and installation steps<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Installation and Setup Android SDK<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Release Android game.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Release iOS game.<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity 3D release shelves and in the actual device testing<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity game machine testing on Android<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Sell software to Google Play<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity game machine testing on iOS<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Generated certificate key<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Download and install the license to develop, test, certification and registration of the test machine<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity Games tested on iPhone, iPad.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity 3D games to the Apple Store shelves<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Upload APP and Sale.<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Architecture design<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">development process<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Development and testing<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\"><span style=\"color: #008000;\"><span style=\"font-family: \u5fae\u8f6f\u96c5\u9ed1, sans-serif;\"><span style=\"font-size: medium;\"><i><b>(Day 2) <\/b><\/i><\/span><\/span><\/span><\/span><\/span><\/p>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">VR -(Game, VR 3D Shooting Game)<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">VR Introduction.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">What Is VR And Who Uses It?<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">How to make VR on Unity3D.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Important \u2013 VR devices<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">execution VR by Unity<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Installation Unity<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">how to make 3D Shooting Game<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">make VR 3D Shooting Game <\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Augmented Reality -(3rd Party)<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">AR Introduction.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">What Is AR And Who Uses It?<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">How to make AR on Unity3D.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Important \u2013 AR 3<sup>rd<\/sup>. Party libraries.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">execution AR by Unity<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Augmented Reality <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Qualcomm Vuforia lib library.<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Augmented Reality with Qualcomm Vuforia lib -(Game, Yu-Gi-Oh! )<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">AR 3D models <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Visual Recognition Introduction.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Visual Recognition with QRCode.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">AR, Display the 3D Character with Visual Recognition<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">AR Animation. <\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Gyroscope <\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity gets device gyroscope.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Attitude, gravity, rotationRate<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Compass <\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity gets device compass.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Compass, vector, Accuracy.<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">GPS <\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity gets user location.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Location, Position.<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Camera Render <\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Unity gets device Camera image.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Redner camera image on a plan texture.<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Augmented Reality -(Game, pokemon go )<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Make your own AR engine <\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">AR 3D models<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">get user location by GPS.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">AR with Game.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Important \u2013 AR devices<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">get potion, location, angle.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Display and Animated 3D models,<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Pitching Ball on AR.<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">how to make 3D AR Game<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">make pokemon go Game <\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Plugins <\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Asset store<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Excellent plugins<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Tweet<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Introduce powerful unity3d plugins which can improve work efficiency<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Performance optimization Performance Optimization<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Memory Optimization<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">CPU Optimization<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Power optimization<\/span><\/span><\/p>\n<\/li>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Case: Performance Tuning Adjustment<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Advanced IDE<\/span><\/span><\/p>\n<ul>\n<li>\n<p class=\"cjk\" lang=\"zh-CN\"><span style=\"font-family: Calibri, sans-serif;\"><span lang=\"en-US\">Detect the memory leak (in mono)<\/span><\/span><\/p>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Unity3d Software and Programming Course. Course Descrip [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":8988,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[19],"tags":[],"class_list":["post-8986","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-19"],"_links":{"self":[{"href":"https:\/\/www.powenko.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/8986"}],"collection":[{"href":"https:\/\/www.powenko.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.powenko.com\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.powenko.com\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.powenko.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8986"}],"version-history":[{"count":3,"href":"https:\/\/www.powenko.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/8986\/revisions"}],"predecessor-version":[{"id":8990,"href":"https:\/\/www.powenko.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/8986\/revisions\/8990"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.powenko.com\/wordpress\/index.php?rest_route=\/wp\/v2\/media\/8988"}],"wp:attachment":[{"href":"https:\/\/www.powenko.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8986"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.powenko.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8986"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.powenko.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8986"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}