Unity 3D

  • Orthello Pro (2D framework) offers Tiled map support.
  • Tiled Tilemaps library by Karnak Games adds support for Orthogonal TMX maps to Unity, with automatic collision detection.
  • Tiled To Unity is a 3D pipeline for Tiled maps. It uses prefabs as tiles, and can place decorations dynamically on tiles. Supports multiple layers (including object layers).
  • Tiled2Unity exports TMX files to Unity with support for (non-simple) collisions.
  • UniTMX imports TMX files into a mesh.
  • X-UniTMX supports almost all Tiled 0.10 features. Imports TMX/XML files into Sprite Objects or Meshes.

 

AndEngine

Android-java

  • AndroidTMXLoader loads TMX data into an object and renders to an Android Bitmap (limited functionality)
  • libtiled-java port is a port of the libtiled-java to be used on Android phones.

C/C++

  • TMXParser General *.tmx tileset data loader. Intended to be used with TSXParser for external tileset loading. (No internal tileset support)
  • TSXParser General *.tsx tileset data loader. Intended to be used with TMXParser.
  • allegro_tiled integrates Tiled support with Allegro 5.
  • TMX XML and JSON map loader with Allegro5 and SDL2 examples (BSD).

C++

D

  • tiledMap.d simple single-layer and single-tileset example to load a map and its tileset in D language. It also contains basic rendering logic using DSFML

cocos2d

Construct 2 – Scirra

  • Construct 2, since the Beta Release 149, officially supports TMX maps, and importing it by simple dragging the file inside the editor. Official Note

Eclipse

Flash/Flixel

Game Maker

Haskell

Haxe

  • HaxePunk Tiled Loader for HaxePunk
  • HaxeFlixel
  • Flambe Tiled support for Flambe
  • OpenFL “openfl-tiled” is a library, which gives OpenFL developers the ability to use the Tiled Map Editor.
  • OpenFL + Tiled + Flixel Experimental glue to use “openfl-tiled” with HaxeFlixel

HTML5

  • Canvas Engine A framework to create video games in HTML5 Canvas
  • chesterGL A simple WebGL/canvas game library
  • KineticJs-Ext A multi-canvas based game rendering library
  • melonJS A lightweight HTML5 game engine
  • Platypus Engine A robust orthogonal tile game engine with game entity library.
  • sprite.js A game framework for image sprites.
  • TMXjs A JavaScript, jQuery and RequireJS-based TMX (Tile Map XML) parser and renderer.
  • chem-tmx Plugin for chem game engine.
  • GameJs JavaScript library for game programming; a thin wrapper to draw on HTML5 canvas and other useful modules for game development
  • Crafty JavaScript HTML5 Game Engine; supports loading Tiled maps through an external component TiledMapBuilder.
  • Phaser A fast, free and fun open source framework supporting both JavaScript and TypeScript.

indielib-crossplatform

Java

  • A library for loading TMX files is included with Tiled at util/java/libtiled-java.
  • libgdx, a Java-based Android/desktop/HTML5 game library, provides a packer, loader and renderer for TMX maps

LÖVE / Lua

MOAI SDK / Lua

Microsoft XNA/.NET

  • FlatRedBall Engine TMXGlue tool by Domenic Datti loads TMX maps into the FlatRedBall engine, complete with node networks, pathfinding, and shapecollection support via object layers.
  • TiledMax by Aimee Bailey, a .NET library for parsing TMX maps without dependencies on Windows or XNA
  • TMX Map Loader XNA for Windows Phone 7/8 by Lawrence Li. Ready to use, fully implemented XNA Content Pipeline library for TMX files on Windows Phone 7/8.
  • XTiled by Michael C. Neel and Dylan Wolf, XNA library for loading and rendering TMX maps
  • XNA map loader by Kevin Gadd, extended by Stephen Belanger and Zach Musgrave
  • TiledSharp: Yet another C# TMX importer library, with Tiled 0.9.1 support. TiledSharp is a generic parser which can be used in any framework, but it cannot be used to render the maps.
  • TmxCSharp: Useful for multi-layer orthographic tile engines. No framework dependencies, used with a custom OpenTK tile engine soon to be open source, tested with Tiled 0.8.1 (multiple output formats). MIT license.
  • NTiled: Generic parser for 0.9.1 tiled maps. Available via NuGet.

Monkey X

  • bit.tiled Loads TMX file as objects. Aims to be fully compatible with native TMX files.
  • Diddy is an extensive framework for Monkey X that contains a module for loading and rendering TMX files. Supports orthogonal and isometric maps as both CSV and Base64 (uncompressed).

Node.js

PHP

  • PHP TMX Viewer by sebbu : render the map as an image (allow some modifications as well)

Pike

  • TMX parser: a simple loader for TMX maps (CSV format only).

Python/Pygame

  • Pygame map loader by dr0id
  • PyTMX by Leif Theden (bitcraft)
  • pytmxlib: library for programmatic manipulation of TMX maps
  • tmx.py by Richard Jones, from his 2012 PyCon ‘Introduction to Game Development’ talk.

Python/Pyglet

Ruby

SFML

  • STP (SFML TMX Parser) by edoren

Slick2D

Sprite Kit Framework

  • Kobold Kit is a Sprite Kit game engine with a complete TMX object model (create, load & save TMX maps) and an optimized renderer for orthogonal tilemaps. Isometric support forthcoming.
  • JSTileMap is a lightweight SpriteKit implementation of the TMX format supporting iOS 7 and OS X 10.9 and above.

TERRA Engine (Delphi/Pascal)

Vala

  • librpg A library to load and handle spritesets (own format) and orthogonal TMX maps.

 

By admin-powenko

Dr. Powen Ko is a teacher and CEO on LoopTek LLC, and like to teaching. if you need to class, please let PowenKo know, he will love to service and sharing. LoopTek web site is www.looptek.com

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