PowenKo,Unity Package,Texture Plugin

January 3, 2012   ·   0 Comments

Screen Shot 2012-01-03 at 2.09.06 PM

Texture Plugin

 

This project demonstrates how to make your own C++ plugins to extend Unity’s base functionality.

http://unity3d.com/support/resources/example-projects/texture-plugins

 

 

About

If you need to interface with custom hardware, device drivers or just happen to have a large library of existing C++ code you want to reuse, Unity will let you do this using custom plugins. This project demonstrates how to generate a texture from C++ and use it in Unity.

Note

Plugins are a Unity Pro-only feature

 

 

 

shareShare on FacebookShare on Google+Share on LinkedInEmail this to someonePrint this pageBuffer this pageDigg thisFlattr the authorShare on RedditPin on PinterestShare on StumbleUponShare on TumblrTweet about this on Twitter

By


Readers Comments (0)


You must be logged in to post a comment.

PowenKo’s Online Store

powenko_arduinoBook
Unity3D4

Amazon

adsbygoogle

Recent Posts

Categories

Amazon