URL url = new URL("www.google.com"); InputStream in = new BufferedInputStream(url.openStream()); byte[] buffer = new byte[1024]; int chunk = 0; while ((chunk =in.read(buffer ))!=-1) { proccessChunk(chunk); } in.close();
iOS, Android, Unity3D Education blog,
URL url = new URL("www.google.com"); InputStream in = new BufferedInputStream(url.openStream()); byte[] buffer = new byte[1024]; int chunk = 0; while ((chunk =in.read(buffer ))!=-1) { proccessChunk(chunk); } in.close();
Dr. Powen Ko is a teacher and CEO on LoopTek LLC, and like to teaching. if you need to class, please let PowenKo know, he will love to service and sharing. LoopTek web site is www.looptek.com