package |
|
|
|
package, admob |
|
|
b09_coverflow |
|
 |
b09-1,unitypackage, Pathfinding, AI find user location |
|
 |
Terrain Assets Here is a collection of plants, trees and textures for use in your Unity game |
|
 |
Lens Flares Sixteen lens flares for your Unity projects |
|
 |
Lens Flares Sixteen lens flares for your Unity projects |
|
 |
package, Lens Flares Sixteen lens flares for your Unity projects |
|
 |
package, Character Customization |
|
 |
Package,Sewer Control Room |
|
 |
Package, Shadow Demo |
|

|
Shader Replacement |
|

|
Package,Networking Example |
|
 |
Package,Character Animation |
|
 |
Package,Procedural Examples |
|
 |
Package,Texture Plugin |
|
 |
Terrain > River Tool |
|
 |
package,Terrain Toolkit |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
 |
package, Explosion Framework |
|
 |
package,Locomotion System |
|
 |
package,Unity Remote |
|
|
|
|
 |
Package, Penelope |
|
 |
Standard Assets (Mobile) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Start
|
|
|
作者簡介 |
|
|
. |
|
|
. |
|
|
Unity 介紹 |
|
|
Unity 特色 |
|
|
安裝 |
|
|
快速上手 |
|
|
\ |
Tools |
|
|
Unity 開發環境大功能介紹 |
|
|
Unity 開發環境簡介 Scene |
|
|
Unity 開發環境簡介 Game |
|
|
Unity 開發環境簡介 Inspector |
|
|
Unity 開發環境簡介 Hieracity |
|
|
Unity 開發環境簡介 Project |
|
|
Unity 開發環境簡介 Animation 動畫 |
|
|
Unity 開發環境簡介 Profile |
|
|
Unity 開發環境簡介 Asset Store |
|
|
Unity 開發環境簡介 Asset Server |
元件篇 |
|
|
Unity GameObject |
|
|
Unity 元件 各種元件 |
|
|
Unity 元件 Cube |
 |
b0-1,add gameobject |
C#unity 新增 cube (d) |
 |
Tutorial 001 , add an object at the run time |
|
 |
Tutorial 002 , change a object position, rotation and size |
|
|
|
|
|
|
|

|
b0-2,Remove gameobject |
C# 移除 unity 元件 (d) |
 |
Rotate |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Unity 元件 Miscellaneous 其他 |
|
|
Unity 元件 Mesh |
|
|
Unity 元件 Particles 粒子 |
|
|
Unity 元件 Physics 物理運算 |
|
|
Unity 元件 Audio |
|
|
Unity 元件 Rendering |
GUI |
 |
Label |
|
 |
TextArea |
|
 |
Box |
|
 |
Toggle |
|
 |
Toolbar |
|
 |
Button |
|
 |
Window |
|
 |
SelectionGrid |
|
 |
BeginScrollView |
|
 |
VerticalSlider,HorizontalSlider
|
|
 |
HorizontalScrollbar,VerticalScrollbar |
|
 |
package, Lens Flares Sixteen lens flares for your Unity projects |
|

 |
GUI Texture. |
|
|
|
|
|
|
|
|
|
|
 |
100 scrollview |
|
 |
101-1, Display image on GUI |
|
 |
GUI, GUITexture |
|
|
|
|
|
b22_GUI |
|
 |
101-2 UTF-8 Font string display. |
|

|
DrawTexture Rotate |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
LineRenderer |
 |
Graphs, visualizing data |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Control |
|
|
|
Touching left or right side of iPhone screen? |
|
|
iPhone Input acceleration |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Menu |
 |
120,Menu, 3D Menu |
|
|
|
. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Light |
 |
Light, Lens Flare |
|
 |
Light, Halo |
|
|
|
|
|
|
|
Material |
|
b18_materialColor |
|
 |
material 2d split |
|
Texture |
|
b20_SM2 |
|
|
b21_SM_ani |
|
|
Texture, Video. |
|
|
|
|
Perfab |
|
b06_addCubeTexture |
|
|
b12_iphone_Bullet |
|
|
b16_Copy_perfab |
|
|
b24_GameobjectUnderGameObject |
|
|
121, draw line |
|
|
|
|
|
|
|
GameObject |
|
140 , GameObject, Hide/Show a game object and activate/deactivate. |
|
|
141, GameObject, get GetComponent |
|
|
142, GameObject, create a empty GameObject. |
|
|
143, GameObject, AddComponent |
|
|
|
|
|
|
|
Objects |
 |
Tutorial 170, import 3D max Objects |
|
|
|
|
Camera |
|
b25_camera_2 |
|
|
b26_camera_switch |
|
|
b27_camera_move |
|
|
|
|
3D modeL |
 |
b63-2, 3D model , Animation |
|
|
|
. |
|
|
. |
Project |
|
|
使用Prefab |
Script |
|
|
|
|
使用Javascript |
|
|
使用C# |
|
|
使用 MonoDevelop |
|
|
撰寫、設計你的第一個 Unity3D AP |
|
|
除錯 |
Javascript |
|
|
|
|
Unity Javascript 的初次見面 |
|
|
我的第一個 Unity3D C#, Javascript |
C# |
|
|
|
|
Unity C# 的初次見面 |
|
|
Unity C# 與JavaScript 的抉擇 |
Physics |
|
|
|
|
Unity3D 物理運算 |
碰撞篇 |
|
|
|
|
Unity3D 碰撞運算 |
|
|
C#, Javascript 碰撞設計 |
物理運算篇 |
|
|
|
|
Unity3D 物理運算 |
|
|
Rigidbody 物理運算 |
|
|
加上外力力量 |
|
|
Hinge Joint |
|
|
Spring Joint |
|
|
Spring Joint |
|
|
Character Joint |
|
|
Ragdoll Wizard |
|
|
Configurable Joint |
|
|
綜合練習:鐵球撞牆 |
|
|
綜合練習:鐵板 |
|
|
C#, Javascript 物理運算 |
|
|
Unity 在遊戲中改變地形高度 |
 |
b40, Physics, add Rigidbody |
|
 |
physical, JointStuff 300, Physical Mathematic, Slingshot |
|
 |
Tutorial, Physical, parachute cloth joints and physic |
|
 |
physics , ball bounce |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Collisions |
|
Unity Tutorial 02: Part 2: “Collisions” |
|
|
Unity Tutorial 02: Part 3: “Collisions and Messages” |
|
|
2-1, Collisions ,turn off the mesh collider? |
|
|
|
|
|
|
|
|
|
|
Animation |
|
|
 |
Tutorial 003 , Animation object position, rotation and size |
|
|
b05_1_animation_add |
|
|
b05_animation |
|
|
b06_animation_addclipByCode |
|
|
b07_animation_callFun |
|
|
b08_animcation_callFun_ByCode |
|
|
b13_iTween |
|
|
|
. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Input |
 |
Tutorial 004 , keyboard control |
|
 |
Tutorial 005 , mouse Mobile Input control |
|
 |
Tutorial 006 , mouse move Input control |
|
 |
Tutorial 007 , mouse click game object |
|
|
|
|
|
|
C# 透過鍵盤控制物件位置 |
|
|
C# 滑鼠控制 |
|
|
C# iPhone/Android 觸控螢幕控制 |
|
145 ,Input, iphone drag and drop |
|
 |
b36, iphone input. |
|
|
Input, iPhoneInput.touchCount and Input.GetButtonDown |
|
 |
Input, Input.GetKeyUp, Input.GetKeyDown |
|
 |
nput, Input.GetButtonUp ,Input.GetAxis |
|
|
b11_iphone_Control_click_item |
|
|
b36_iphone_input |
|
|
b37_mouse_input_drop |
|
|
b38_input_keycode |
|
|
b39_input_Input_GetButton |
|
|
b28_drag |
|
|
b29_drag_mouse |
|
|
|
|
 |
PowenKo, Tutorial 008 , Trigger game object |
|
|
|
|
|
|
|
|
|
利用Ray來做通用的輸入動作處理 |
 |
b36-2, Ray Menu |
實例: 做一個遊戲的主選單 |
|
b30_drag_mouse_ray |
|
|
b31_drag_mouse_ray_down_up |
|
|
b34_GetAxis |
|
|
|
|
Ray |
|
005-1 , Ray get the z,y,z 005-2 , Ray, get the be hited gameobject |
|
|
|
. |
Audio |
|
|
|
|
音樂控制 |
|
130 , Aduio, AudioClip play |
|
|
b10_Audio_playByCode_andAnib33_audio |
|
|
|
C# 音樂、音效控制 |
整合篇-射擊 |
|
|
|
|
打靶 遊戲設計原理介紹 |
|
|
用 Unity3D C# 實做 打靶遊戲 |
|
|
|
3D 模型貼圖篇 |
|
|
|
|
Unity3D 的 material |
|
|
範例二: 2D 貼圖動畫 |
|
|
Unity3D 的3D 模型控制介紹 |
|
|
3ds max 的3D 模型控制和UV 貼圖介紹 |
|
|
3ds max 的遊戲場景與遊戲道具模型製作 |
|
|
3ds max 的場景與道具 uv 拆解與貼圖(Textures)、UV 貼圖繪製 |
|
|
3ds max 輸出到Unity3D |
|
|
|
人物動畫篇 |
|
|
|
|
Unity3D 的3D 模型動畫介紹 |
|
|
CrossFade |
|
|
PlayMode |
|
|
CrossFadeQueued |
|
|
QueueMode |
|
|
PlayMode |
|
|
Play |
|
|
最好得角色處理動作的方法 |
|
|
3ds max 的3D 模型動作設計和人物動作骨骼介紹,角色骨架(Biped)設置與蒙皮(Skin) |
|
|
在Unity3D 上 使用3ds max 的3D 動作骨骼模型將3ds max 輸出到Unity3D |
|
|
在Unity3D 上顯示骨骼模型動作 |
|
|
|
Unity3D C# 3D 人物控制篇 |
|
|
|
|
用C# 在程式中控制骨骼模型動作 |
|
|
用C# 透過鍵盤控制 人物 動作 |
|
|
|
實做遊戲: 3D 街頭快打篇 |
|
|
|
|
3D 街頭快打 遊戲設計原理介紹。 |
|
|
3D 街頭快打 遊戲實做。 |
|
|
|
Particle 煙火篇 |
|
|
|
|
3D煙火效果 |
|
|
爆炸效果 |
|
|
流水效果 |
|
|
煙霧效果 |
|
|
|
|
|
|
File |
|
|
|
|
讀取檔案 |
|
b04_1_FileiPhone |
|
|
b04_file |
|
|
|
|
|
|
|
資料庫篇 |
|
|
|
|
Unity3D 與MySQL |
|
|
遊戲進度存取 |
|
|
XML |
|
b02,JSON |
JSON |
|
b03_www_json |
|
|
|
|
|
|
|
網路篇 |
|
|
|
Internet, Link to web site. |
|
 |
150 , internet, display internet image |
|
|
b01_Internet |
|
 |
159, openteint with unity |
|
|
b17_SmartFoxServer |
|
|
|
|
|
|
Unity3D 網路存取圖檔 |
|
|
Unity3D 網路存取文字 |
|
|
Unity3D 與遠端服務器、資料庫的結合 |
|
|
第三方lib, 線上即時遊戲介紹與運用 |
|
|
計分表Online highscore System |
|
|
|
Package 篇 |
|
|
|
|
如何加入package |
|
|
如何做出package |
|
|
|
系統篇 |
|
|
|
|
多國語言 |
|
|
Android 經驗談 |
|
|
iPhone 經驗談 |
|
|
Windows Phone 7 經驗談 |
|
|
Unity3D 實做遊戲:網路大廳線上聊天室篇 |
|
|
|
網頁、facebook篇 |
|
|
|
|
發佈你的unity3d遊戲到你的網站 |
|
|
與facebook 互動 |
|
|
Unity Android Social Networks |
|
|
|
發佈iPhone、Android篇 |
|
|
|
|
Unity3D 經典遊戲解析: 3D 第一人稱射擊遊戲篇 |
|
|
遊戲設計原理介紹”3D 第一人稱射擊遊戲 |
 |
iPhone Objective-C NativeCode |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Internet |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Game-shooting |
|
|
打靶 遊戲設計原理介紹 |
|
|
用 Unity3D C# 實做 打靶遊戲 |
|
|
|
Begin |
|
Tutorial 000-10 Begin, Androids that work with Unity Android |
|
Tutorial class |
 |
009 , rigidbody, Velocity game object , add speed |
|
C# |
|
basic class |
|
Math |
|
30,math, Random |
|
UI |
|
|
|
|
Audio |
|
|
|
input |
|
|
|
|
|
|
physical |
|
|
|
|
|
|
Terrain |
|
|
|
|
Terrain > Heightmap |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Timer/ thread |
|
149,Timer, timer in the game |
|
|
149-1,Timer, yield WaitForSeconds |
|
|
b14_1_timerEvent |
|
|
b14_timer |
|
|
b19_Yield |
|
|
Delay callback |
|
|
|
|
|
|
|
Video |
|
b35_video_http |
|
|
|
|
System/Application |
|
100-b15_ ApplicationLoadLevel |
|
|
101,System/Application, try… catch |
|
|
|
|
ad |
|
|
 |
160, AdMob on Unity3D and iOS |
|
|
package, admob |
|
platform |
|
200,Platform , Platform Dependent Compilation,#if UNITY_IPHONE #else #endif 201,Platform , check device |
|
|
b32_cross_platform |
|
|
|
|
Functions |
|
functions, support functions |
|
|
|
|
others |
 |
Tutorial A00 , recommend unity Tutorial web sites |
|
 |
games listing unity3d reference |
|
|
Unity C00, API Listing |
|
|
unity C01, C# vs Javascript |
|
|
|
|
App |
g001 , shooting game |
 |
g002, sample code, Balloon Simulator Demo |
|
|
|
|
Demo Game |
|
|
 |
Demo 001,iPhone-Match-2 |
|
 |
002,3DPlatformTutorialStart |
|
 |
Demo 003, car Tutorial |
|
 |
PowenKo, Unity 3d, Case study, Penelope, joystick.jsunity3d game demo. |
|
|
|
|
|
http://www.burgzergarcade.com/ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|