NSString *valueToSave = @"someValue"; [[NSUserDefaults standardUserDefaults] setObject:valueToSave forKey:@"preferenceName"];
to get it back later
NSString *savedValue = [[NSUserDefaults standardUserDefaults] stringForKey:@"preferenceName"];
iOS, Android, Unity3D Education blog,
NSString *valueToSave = @"someValue"; [[NSUserDefaults standardUserDefaults] setObject:valueToSave forKey:@"preferenceName"];
to get it back later
NSString *savedValue = [[NSUserDefaults standardUserDefaults] stringForKey:@"preferenceName"];
Dr. Powen Ko is a teacher and CEO on LoopTek LLC, and like to teaching. if you need to class, please let PowenKo know, he will love to service and sharing. LoopTek web site is www.looptek.com