GameObject Headlines

GameObject

Instantiate and rotation

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Screen Shot 2012-12-30 at 10.50.52 AM

sphere ball wall

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Screen Shot 2012-12-20 at 10.39.38 PM

add GameObject on Game

admin-powenko

public GameObject m_prefab_ball; void Start () { gameObject.transform.position=new Vector3(-0.98f,5.7f,0); for(float y=1;y

Screen Shot 2011-12-29 at 11.38.32 AM

Powenko, Unity Tutorial b0-1, Add cube

admin-powenko

below code is demo how to add a cube sample code: b00_1_add_cube add info: http://unity3d.com/support/documentation/ScriptReference/PrimitiveType.html PrimitiveType Enumeration The various primitives that ...

Screen Shot 2011-12-29 at 11.35.05 AM

Powenko, Unity Tutorial b0-2,Remove gameobject

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below code is demo how to remove gameobject Remove gameobject   sample code: b36_1_input_ray share

PowenKo,Unity Tutorial 143, GameObject, AddComponent

admin-powenko

add Light add Camera add GUI Layer add AudioListener add script add and setup light share

PowenKo,Unity Tutorial 141, GameObject, create a empty GameObject.

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PowenKo,Unity3D Tutorial 140,GameObject, get GetComponent and script

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PowenKo, Unity Tutorial 140 , GameObject, Hide/Show a game object and activate/deactivate.

admin-powenko

In your example code, there’s no reason for the ‘Character*’ variables not to be local (at least not that I ...

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