C#, Awake,Start,Update

July 30, 2013   ·   0 Comments

using UnityEngine;
using System.Collections;

public class myfirstclass : MonoBehaviour {
	
	void Awake(){
		Debug.Log("Awake called.");
		
	}
	void Start () {
	    Debug.Log ("Start Called.");
		gameObject.transform.position=new Vector3(0,0,0);
	}
	

	void Update () {
	
	}
}

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